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Digital Command Control (DCC):

 



 

Information on DCC Systems:

 

Bachmann DCC

Digitrax DCC

Easy DCC

Lenz DCC

MRC DCC

NCE DCC

Zimo DCC

 

DCC Terminology:

DCC Equipped

Locomotive has factory-installed decoder with default programming.

DCC Ready

Decoder can be easily installed either by replacing the existing circuit board in the locomotive, or by plugging the decoder into a socket in the locomotive.

DCC Capable

A decoder can be wired into the locomotive. Soldering of wires is required. Some frame modification may be required to provide space for the decoder and/or channels for the decoder wires.

Classic

Locomotive not designed for DCC. Decoder installation is more difficult and will require milling of the frame and soldering wires.

DCC Basics:

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What is Digital Command Control?

 

DCC stands for Digital Command Control. It is a system where digital commands are sent to the locomotives through the rails. The layouts in the past used block control, each required its own power pack and a complex control panel to keep each locomotive electrically isolated from each other.

 

Equipped with DCC, locomotives on the same electrical section of track can be independently controlled. While DCC is only one of several alternative systems for digital model train control, it is often misinterpreted to be a generic term for such systems. Several major manufacturers offer DCC systems.

 

DCC provides for digital control of turnouts and signalling as well. Other features include a multitude of sounds, block detection, momentum control, and the ability to run locomotives together in double headers or consists.

 

Watch this video to learn more:  Approximately 8 minutes.

 

DCC Origins:

 

The origins of DCC can be traced back to 1940s when Lionel Trains introduced a commercial two channel system using frequency control. An oscillator generated different frequencies, depending on which button an operator might press. Then a tuned circuit and relay in each engine controlled the direction of the train.

 

GE, in the early sixties, introduced a five-channel commercial carrier control system called ASTRAC (Automatic Simultaneous Train Control), which could control more than one train per block.  Systems such as Dynatrol’s CTC-16 from late 1970s were popular but suffered from lack of compatibility among competing systems. This is partly why National Model Railroad Association (NMRA) introduced standards for Digital Command Control based on proposal by Lenz. All manufacturers have to abide by this standard in order to receive NMRA conformance approval.  As a result of NMRA conformance standards, a digital signal from a command station can be received by any number of commercially available decoders. (Tony's Trains, 2005).

 

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How DCC works:

 

Digital Command Control (DCC) systems are used to operate locomotives on a model railroad (railway). Equipped with DCC, locomotives on the same electrical section of track can be independently controlled.

While DCC is only one of several alternative systems for digital model train control, it is often misinterpreted to be a generic term for such systems. Several major manufacturers offer DCC systems.

A DCC command station, in combination with its booster, modulates the voltage on the track to encode digital messages while providing electric power.

The voltage to the track is a bipolar DC signal. This results in a form of alternating current, but the DCC signal does not follow a sine wave. Instead, the command station quickly switches the direction of the DC voltage, resulting in a modulated pulse wave. The length of time the voltage is applied in each direction provides the method for encoding data. To represent a binary one, the time is short (nominally 58µs for a half cycle), while a zero is represented by a longer period (nominally at least 100µs for a half cycle).

Each locomotive is equipped with a mobile DCC decoder that takes the signals from the track and, after rectification, routes power to the motor as requested. Power can also be routed to lights, smoke generators, and sound generators. A stationary decoder can be attached to the rails to allow control of turnouts, un-couplers, operating accessories (such as station announcements) and lights.

 

In a segment of DCC-powered track, it is possible to power a single analog model locomotive, by itself or in addition to the DCC equipped engines. The technique is known as zero stretching. Either the high or the low pulse of the zero bits can be extended to make the average voltage (and thus the current) either forward or reverse. However, because the raw power contains a heavy AC component, DC motors heat up much more quickly than they would on DC power, and some motor types (particularly coreless electric motors) can be damaged by a DCC signal.

 

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The DCC protocol is the subject of two standards published by the NMRA: S-9.1 specifies the electrical standard, and S-9.2 specifies the communications standard. Several recommended practices documents are also available.

 

The great advantage of using DCC over traditional DC systems is the simpler wiring needed to operate more than one locomotive at a time. Before, to operate more than one locomotive independently, the track had to be wired into separate "blocks" with switches selecting which controller powered which block of track. If an operator failed to switch control of a block before his locomotive entered, a short circuit or loss of control was possible. With DCC, many layouts can be wired as a single large block, and each operator can control his locomotive without worrying about crossing a block boundary.

 

DCC controllers can include an "inertia" simulation, where the locomotive will gradually increase or decrease speeds in a realistic manner without continuous inputs from the operator. Mobile decoders are available which will adjust the power to try to maintain a constant speed, again without burdening the operator. Most DCC controllers allow an operator to set the speed of one locomotive and then quickly select another locomotive to control its speed.

 

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Recent developments include on-board sound modules for locomotives as small as N scale.

Before DCC, a scale locomotive would be controlled by applying a variable direct current through the track.  The train's direction would be changed by changing current polarity and speed by varying the voltage. This is the system most familiar to enthusiasts and has been used at every level from the train set oval to the most extensive exhibition layouts. It is tried and tested and it works. Through the application of electronics the level of control has been enhanced and analogue systems can provide acceleration and braking delay, load compensation, automatic operation and other sophistications that many people erroneously believe are only possible with DCC.

 

The drawback of analogue DC is that the complications of control grow almost exponentially as a layout grows and all because of one inescapable fact; all locomotives on the same track will go in the same direction at the same speed varying only because of their physical characteristics. From this comes the need for numerous isolated sections, block control and complicated control panels. The National Model Railroad Association (NMRA) in the USA, in co-operation with manufacturers, set the standard for a new way to control locomotives. This was called DCC.

 
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The NMRA Digital Command Control Standard defines a basic communications structure at the track level for digital control signals via the rails. The standards specify a communication protocol between transmitter and decoder without specifying transmitter and decoder hardware. The data needed to operate each decoder is transmitted in packet format on the rails in the form of a balanced square wave. This baseline packet format allows for interoperability among equipment made by different companies that support the standard. Interoperability is the most important advantage of the standard. Interoperability means that if you have a DCC compatible decoder, you can run it with any DCC compatible command station. This is very important since the major part of your investment in any DCC system is in the decoders. We have all heard the horror stories: “I have a fortune invested in this equipment and now I can’t even get spare parts let alone expand my system!!!” Any system that is available from more than one source is not as likely to disappear and leave its users stranded. Also, having equipment available from multiple suppliers creates competition in price and features to the benefit of the end user.



With Digital Command Control (DCC) you use a controller (also called cabs or throttles) to send information to a command station telling it what you want train X to do. The command station then takes this information, transforms it into a stream of digital 'packets' and sends it to the booster. The booster will add power to the packets, and broadcast the combined signal to the rails. In most modern systems the basic set combines the command and booster functions in a single unit; the NCE Power Pro and Gauge-master systems are typical examples. DCC systems send commands and decoders receive and act on them.

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The decoder-equipped locomotives on the railway constantly listen to the ’packet’ broadcast. Each information packet has an address component to it which should match the address of one of the decoders. Any decoder which is not the intended recipient of the packet simply ignores the data and its locomotive keeps on doing whatever it is doing - running forward, backward, lights on etc. The decoder, to which the data packet is addressed, will translate the packet into a command for the locomotive such as ‘slow down’, ‘stop’ or 'reverse direction’, and the locomotive will behave accordingly. The power on the tracks is alternating current (AC), and not DC or direct current. Full power is running through the tracks at all times while the decoder applies the appropriate amount of voltage and polarity to the motor based on the speed and direction in which you want the locomotive to travel.

Operation is far more exciting with each train running independently. You can use double heading or banking and match the speeds of locomotives from different manufacturers. You can program realistic acceleration and deceleration rates, or limit the top speed of a locomotive.

 

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DCC has advantages for everyone from the beginner to the advanced modeler and for every layout from the smallest to the largest. Once you have the basic system you can decide how much of the available functionality you want to use and can expand the system as your layout grows; the equipment you already own moves on with you as you add more features.

 

Your largest investment in time and money is often in the decoders you install in the locos. These are upwardly compatible as you expand and add to your system. By simply adding components you can grow into a more advanced system at your own pace and as your budget allows. Most home layouts are small or medium sized. They typically have a limited amount of track available for analogue block control; DCC has a real advantage in these situations. Since blocking is not required you can operate more locos in a smaller area.

 

For the large home or club layout DCC offers truly prototypical operation and minimum wiring complications. Layouts running with DCC can operate more than 2 or 3 trains at a time; the outside loop running clockwise and the inside loop running anti-clockwise all day is not very exciting. The ease of wiring makes connection simple and lets you get operating sessions up and running more quickly.

 

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The addition of sound or computer control are examples of the increasing range of features that you can take advantage of. Your railway can be as simple or complicated as you wish.

 

Above all DCC enables you to control your trains just like the prototype.


Although DCC offers great advances in control it is not a cure-all for old problems and brings one new problem. If an item functions poorly using DC just adding DCC will not cure it. If a locomotive runs badly using DC the cause will still be there after you install your decoder. It is best to test a locomotive on DC before conversion if possible, even for new locomotives, and undertake any maintenance or repair that is needed. If your track is dirty or poorly maintained your railway will not run well. Wiring for DCC is different because all track is live all the time but there is just as much need for good connectivity. Points with dead frogs produce the same problems as before and live frogs are still better; the wiring is easier though. DCC cannot substitute for care and attention; in some ways it demands more.

 

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With DCC you really can run two trains at different speeds in opposite directions towards each other on the same piece of track with the obvious result. With even basic start sets able to run up to ten locos simultaneously you need to pay attention.


For the newcomer it is too easy to look at the technical specifications of DCC systems and be impressed by the numbers that are thrown at you without really understanding them. It is generally true that the larger the numbers the more powerful and capable the system is likely to be but it is not necessarily a guide to how easy it is to use.

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What do I need to get started?

A DCC system consists of five basic components:

Command Station The heart or brains of DCC. The Command Station is a dedicated computer that communicates with all other parts of the DCC system. Selecting the brand and model of Command Station is key to selecting the type of Throttle controls as well as feature expandability of the system.

 

Throttle or Cab – The man-machine interface between You, the engineer, and the Command Station controlling the train. Various Throttle equipment styles exist. Some systems use a plug-in, walk-around Throttle, with the possibility that more than one can be used at the same time. Some systems have Throttles built into the Command Station. Each brand of DCC system requires their own brand of Throttle or Engineer’s Cab, and their specific type of Throttle to Command Station wiring interface. You cannot easily intermix brands here.

 

Booster A power amplifier of the communication signals from the Command Station into power applied to the track. Some starter systems combine a Command Station and Booster into one box. Almost all Boosters require an external Power Supply. The ampere rating of the Booster and Power Supply will limit how many locos you can run at the same time. Some Boosters are in a separately available box and may be controllable from a Command Stations of a different brand.

 

Power Supply An AC transformer or DC power source for the Command Station and track power Booster. The Power Supply is NOT INCLUDED with many DCC equipment systems and must be purchased separately. An additional Power Supply is usually required with each additional Booster.

 

Loco Decoder An electronic receiver inside the loco out on the track. The Decoder receives communications from the Command Station and controls the loco motor and lighting effects. Some Decoders also add locomotive sounds to operation. Every DCC controlled locomotive must have its own decoder. But any brand of Loco decoder should work with any brand of DCC Command Station / Throttle equipment.

 

Almost all starter sets will provide you with enough to get you started.  You may have to purchase a separate power supply and locomotive decoders, however. 

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What DCC Systems are Available?

Basically, there are a number of DCC systems and starter sets available.  This data has been provided for information only and we do not endorse or recommend any specific DCC starter set.

 

DCC Starter Set - Basic Comparison:

 

 

Digitrax

Zephyr

Digitrax

Superchief

Lenz

Set 90

Lenz

Set 100

Prodigy Advance

PowerPro Power Cab
Max number of cabs
10
120
31
31
TBD
63
2/4
Number of Locos per Consist
Unlimited
120
256
256
Unlimited
Unlimited
Unlimited
Max number of loco addresses
4 digit
4 digit
4 digit
4 digit
4 digit
4 digit
4 digit
MU capabilities
Same Address
120
256
256
128
506
136
Speed Controls
1 knob
2 knobs or keypad
Knob
Keypad
Knob or Keypad
Thumb Wheel or Keypad
Thumb Wheel or Keypad
Total Functions
10
13
9
13
20
13
13
Feedback
Yes
Yes
Yes
Yes
No
Yes
Yes
Max. current (Amp)
2.5
5.0
5.0
5.0
3.3
5.0
2.0+
Software Upgrades
no
no
yes
yes
yes
yes
yes
Operates Stationary Decoder
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Read/Write Programming
yes
yes
yes
yes
yes
yes
yes
Ops Mode Programming
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Direct Mode Programming
No
Yes
Yes
Yes
Yes
Yes
Yes
Wireless Option
IR / Radio
IR / Radio
Yes
Yes
No
Duplex radio
Duplex radio
Mfg Warranty
1 yr
1 yr
10 yrs
10 yrs
1 yr
1 yr
1 yr
NMRA Conformance
TBD
No
Yes
Yes
No
Yes
Pending
Sound Support
Full
Full
Full
Full
Full
Full
Full
Positioning Reporting
X-ponding
X-ponding
NMRA
NMRA
No
Pending
Pending
Basic System Cost $ USD (MSRP)
$199.00
$449.99
$290.00
$349.00
$329.98
$499.95
$179.95

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What DCC starter set will suit me?  

There are a number of factors involved in the DCC starter set.  Price and features are a starting point:

  • How big is your layout?

  • What scale do you operate?

  • How many locomotives do you want to run?

  • Do you want push button or rotary knobs?

These are just a few of the considerations that need to be made when it comes to choosing a DCC system.

I recommend that any new DCC user intending to purchase a DCC starter set should try a range of systems at their local hobby store or model railroad club prior to buying, as each set has different features.

The truth of the matter is that everyone has their own opinion on which DCC starter set is the best! 

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DCC References:

Allan Gartner's DCC site has everything you ever wanted to know about wiring a DCC layout.  To go to his site, click here.

 



 

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